|
1. |
Match type and length will be at the discretion of the tournament director. (Best two-out-of-three 75-point games. Best two-out-of-three 12 or 16 frame game. Best two-out-of-three 12 or 16 frame game or 75. One single 24 or 36 frame game with teams switching colors at the half way point. Or any other combination as long as it is announced prior to the beginning of play.) A FRAME shall be defined to equal to a Half-Round, every time a score is posted to the scoreboard constutes a frame. See Officials 2 |
|
1a. |
Player, or team, with lowest line number will play the first game with YELLOW discs, change color and play the second game with BLACK discs. If a third game is necessary, players will shoot for color choices as described in 2. Winner will immediately decide which color they have selected before leaving the court. This decision will be final and may not be changed. Failure to make the decision of color choice before leaving the court forfeits this right and gives the color choice to the opponents. |
|
1b. |
Before practice round begins, each player may shoot two (2)
discs only to check the speed of the court. These two (2)
speed shots must be taken before any court may be swept and/or
beaded. There shall be no setups of any kind.
(back to top) |
|
1c. |
Two full rounds of practice on your assigned color are allowed
before the first and second games, and no practice is allowed
before the third game. |
|
1d. |
In doubles, partners shall play on the same color at both ends
of the court. |
|
1e. |
In doubles, players may change ends once immediately at the
conclusion of the practice rounds before the first game
begins. Team assigned to the YELLOW discs must decide first
whether to change ends or not, and the decision stands for the
match, after which the team assigned to the BLACK discs must
decide whether to change ends or not, and the decision stands
for the match. |
|
2. |
In shooting for color choice, players must shoot from the head
of the court. In Non-Walking singles, the match at the foot of
the court will shoot for color choice from the foot of the
court. To determine the color choice, any two opposing players
(one from each side) each shoot four (4) discs to the far
deadline. The players shoot alternately: first YELLOW (or
alternate color), then BLACK, then YELLOW, etc. The first
three discs of each player are for practice and are removed
progressively; the last disc of each player is left on the
court. As between these last two discs, the disc nearest the
line determines who shall have color choice. The measurement
is from center of disc to center of line, EXCEPT if the disc
is not touching the line, it shall be measured from the edge
of the disc closest to the line to the edge of the line closes
to disc. If the last black disc shot touches or moves the last
yellow disc, the color choice goes to the player of yellow.
The last disc of each color shot shall be left in place until
inspected by at least one member of each team and the winner
agreed upon. If moved, whichever team moved the disc concedes
the lag. |
|
3 |
To start a game, the YELLOW disc is shot first. Play
alternates yellow, then black until all discs are shot. Yellow
shall always be played from the right side of the head of the
court, and left side of foot of the court. |
|
3a. |
ERROR IN COLOR LEAD OR WRONG COLOR PLAYED: Error in color lead
or wrong color played shall be corrected if discovered before
the half-round is completed; and the half-round shall be
played over. If the half-round is completed, the scoring shall
be credited to the players making the score, regardless of the
color shot, and play continues in the correct order. (The
HALF-ROUND is completed when the eighth disc is shot and all
discs come to a stop.) |
|
3b. |
SHOOTING OPPONENT'S DISC: Player shooting opponent's disc; if
LIVE disc is not touched, PENALTY - 10 Off, and opponent's
disc shall be returned to the starting position and play
continued as before the infraction. If a LIVE disc is touched,
PENALTY - 10 Off; plus any 10-Offs offender had on the court;
good disc of the offender does not count. Opponent's good disc
shall be credited to opponent's score (excepting any 10-Offs)
and the Half-Round shall be played over. The penalties will be
annotated on the scoreboard; however, the Half-Round is not
complete until the 8th disc has been shot by the correct
player.
If player shoots his or her disc from opponent's respective
half, and live disc is not touched: Penalty 10-Off, that disc
is removed from court and play continues. If a live disc is
touched, penalty 10-Off, plus any 10-Offs the offender had on
the court, other good disc of offender shall not count.
Opponent's good disc on court shall be credited to opponent's
score EXCEPT any 10-Offs and the frame shall be played over,
unless game point has been reached by offender's opponent. |
|
3c. |
In WALKING SINGLES, after all discs are played, completing a
HALF-ROUND, the players walk to the other end of court, or
foot of court, and start play with color lead changed to
BLACK. The players are to use their own alley to proceed to
the other end of the court.
(back to top)
|
|
3d. |
In DOUBLES, after all discs are played at head of court, play
starts at foot or opposite end - YELLOW leading, BLACK
following. Color lead does not change until both ends have
been played (a ROUND). |
|
4. |
Players shall place their four (4) discs within and not
touching lines of their respective half of 10-Off area.
PENALTY: 5-Off. Penalty not applied to a player until he/she
has played a shot. |
|
4a. |
Discs must be played from the clear from within the respective
half of 10-Off area. If disc played touches front or back
lines, PENALTY: 5-Off. |
|
4b. |
If disc played touches side line, or triangle, PENALTY:
10-Off; offender's disc removed, and opponent credited with
any of his/her discs displaced. All displaced discs shall be
removed from the court immediately after scoring of opponent's
displaced discs. Any 10-Offs the offender had on the court
that were displaced will be removed before further play and
also be deducted from offender's score.
DISC TOUCHING LINES: It is common practice with players to
jockey or slide the playing disc backward and forward to see
if there is sand which might interfere with disc sliding
evenly. NO PENALTY is to be called on this practice if lines
are touched or crossed while jockeying. Disc in motion may
cross outside diagonal line.
A disc is played (in the act of shooting) when it is
completely in the 7 area. If a disc is touching the farthest
dead line, it is in play.
If disc does not reach lag line and is not called dead and is
not removed, play should continue and the disc shall be
treated as a live disc for that half-round. |
|
5. |
Players must not touch a foot, hand, knee, or any other part
of their body to the court on or over the baseline or
extension of the baseline at any time while executing a shot.
PENALTY: 10-Off. |
|
6. |
Players may stand behind baseline extension in the alley
between the courts before or while shooting, but not on
adjoining court. PENALTY: 5-Off. |
|
6a. |
The area between the baseline of the court and on imaginary
line, even with the back of the bench, and bounded on the
sides by the farthest line of each adjoining alley, should be
considered part of the court. |
|
7. |
In Doubles and non-walking singles, players must remain seated
when play is to their end of the court until the last disc has
been shot and comes to rest. PENALTY: 5-Off except players
can remove dead discs within 8" of baseline, judge discs and
retrieve dead discs that have gone onto other courts. In
Walking Singles, a player must not cross the baseline to
proceed to the other end of the court until all discs are shot
and stopped. PENALTY: 5-Off
(back to top) |
|
8. |
Players must not leave the court during a game without
permission, EXCEPT to gather discs at end of half-round.
PENALTY: 10-Off. |
|
8a |
No penalty if player leaves court
between games. Player may not be gone more than ten (10)
minutes. PENALTY: 10-Off. A game is concluded when the score is recorded on the scoreboard,
and the scores are recorded on the player's card. The referee
on the court shall start the time when the game is concluded.
Additional penalties may be awarded for further infractions.
See Rule C-19 |
|
9. |
Players shall not stand in the way of, or have a cue in the
way of, or interfere with opponent while he/she is executing a
shot. PENALTY: 5-Off. |
|
9a. |
Player, after shooting a disc, shall step to the rear of
his/her portion of the shooting area with his/her cue in a
vertical position in order not to disturb his/her opponent's
play. PENALTY: 5-Off. |
|
10. |
Players shall not touch live discs at any time. PENALTY:
10-Off, plus any 10-Offs the offender has on the board. Other
good discs of offender shall not count. Opponent's good discs
on the court shall be credited to opponent's score, EXCEPT any
10-Offs, and the half-round shall be played over, UNLESS game
point has been reached by offender's opponent. |
|
11. |
Players must not talk or make remarks to disconcert opponent's
play. PENALTY: 10-Off. |
|
12. |
Any remark or motion to partner which indicates coaching
his/her play is prohibited.
PENALTY: 10-Off. |
|
13. |
Player shooting before opponent's disc comes to rest, PENALTY:
10-Off plus any 10-Offs the offender has on the board. Other
good discs of the offender shall not count. Opponent's good
discs on the court, prior to the offense, shall be credited to
opponent's score, except any 10-Offs and the half-round shall
be played over, unless game point has been reached by
opponent. |
|
14. |
For intentional delay or stalling, PENALTY: 5-Off. |
|
15. |
A cue slipping from a player's hand which touches any live
disc, PENALTY: 10-Off plus any 10-Offs the offender has on the
board. Other good discs of the offender shall not count.
Opponent's good discs on the court, prior to the offense,
shall be credited to the opponent's score, except any 10-Offs
and the half-round shall be played over unless game point has
been reached by opponent. |
|
15a. |
A cue which slips from a player's
hand and which ends up on another court, interfering with
player shooting a disc on that court, PENALTY: 10-Off to
offender loosing control of cue. If no live discs, other than
the disc shot by the player who was interfered with, are
disturbed, the player interfered with may take their shot
over. If live discs, other than the disc being shot by the
player who was interfered with, are touched or moved by the
errant cue, the half-round on the court of the player
interfered with shall be played over and no score on that
court shall count.
(back to top) |
|
15b. |
A dead disc coming from another court which interferes with a
disc being shot from a court other than the offender's court:
PENALTY 10-Off to offender. If a live disc, other than the
disc shot, is touched by the errant disc the half-round on the
court where the disc was touched shall be played over with no
score being credited to any player. If the only disc touched
by the errant disc is the one being shot by the player on the
other court, the player shooting may take his shot over and
the half-round shall not be played over. (back
to top) |
|
16. |
NO HESITATION SHOT ALLOWED. PENALTY: 10-Off. Any 10-Off(s) the
offender had on the court that were displaced will be removed
before further play and also be deducted from offender's
score. |
|
17. |
NO HOOK SHOT ALLOWED. The shot must be delivered in a straight
line with continuous forward motion of cue and disc. PENALTY:
10-Off, offender's disc removed, and opponent credited with
score of any of his/her discs displaced. All displaced discs
shall be removed from the court immediately after scoring of
opponent's displaced discs. Any 10-Off the offender had on the
court that were displaced will be removed before further play
and also be deducted from offender's score. |
|
17a. |
Regarding a hook shot, hesitation shot, shooting off from
line, there will be no appeal, as there is only one person who
can tell if you have shot off the line or made a hook or
hesitation shot, and that is the referee. That is strictly a
judgment call by the referee, and once he/she has made that
call, it will stand. The only time a divisional should be
called is if the referee isn't sure of the penalty or gives
wrong penalty, then the player will make an appeal. |
|
18. |
Any player shooting two consecutive discs, PENALTY: 10-Off,
plus any 10-Offs offender may have on court. Other good discs
of offender will not count. Opponent credited with all good
discs on court before second disc was played (except 10-Off)
and that half-round played over unless game point has been
reached by offender's opponent. |
|
19. |
In case of improper action of a player not specifically
covered by the rules, or in a match to which a court referee
has not been assigned, the Tournament Director will ascertain
the facts and may assess a penalty. He/She will also insure
that the offender gains no advantage from his/her improper
action and, in addition, impose a 10-Off Penalty. |
|
20. |
A disc or discs returning or remaining on the playing area of
the court, after having struck any object outside the playing
area, shall be removed before further play, it is called a
dead disc. |
|
20a. |
If a dead disc rebounds or ricochets and touches a live disc, or causes another dead disc to touch a live disc, the half-round shall be played over and a 10-Off PENALTY to the player shooting the offending disc causing the replay. EXCEPT, if it was the result of the last disc, which is the eighth disc played in the half-round is not replayed, 10-Off PENALTY is assessed. (If it is the result of the 8th disc shot the only score will be 10-Off to the offending shooter) |
|
20b. |
If a dead disc coming from another court moves or displaces a
live disc, that half-round shall be played over, with no score
credited to any player. A 10-Off PENALTY to the player on
another court shooting the offending disc causing the
half-round to be played over. |
|
20c. |
Player shooting a disc making one or more discs to go
completely over the backstop or rebounding from over the
backstop, PENALTY: 10-Off.
This rule is temporarily suspended.
The Michigan Shuffleboard Association MAY, by a majority vote
of the entire Executive Board, reinstate the 20c Hard Shooting
Rule AT ANY TIME. |
|
21. |
Any disc that clearly leaves the court beyond the farthest
baseline, or goes off the sides of the court, is a dead disc. |
|
22. |
A disc, which stops less than eight inches (8") beyond the
farthest baseline, shall be removed. |
|
23. |
A disc that is leaning over the edge of court and touching the
alley shall be immediately removed. |
|
24. |
A match will be forfeited after the third call of 5-minute
intervals, total 15 minutes. |
|
25. |
Any team or individual that forfeits or is forfeited in a game
or match, up to and including the quarter-finals, is
DISQUALIFIED from the tournament. |
|
26. |
No electronic equipment (cell phones,
etc) allowed on court. |